Project realized in 2020.
The goal was to get a paper feel in the rendering.
Modeled, Rigged, Skinned, textured, shaded the main character.
Worked on lighting & shading of scenes objects.
Managed rendering & 3d production pipeline.
Full credits:
Agence: Cible Communication
Production executive: Sarah Weck
Réalisation: Aftertouch Studio
Direction Artistique: Nicolas Dehaut & Thomas Le Quan
3D: Nicolas Dehaut & Cynaptek
Animation 3D: Anaïs Freye
Sound: Pascal Zander
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