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Gil Guminski
Technical Artist, Game Developer, Technical Producer
Liege, Belgium

Summary

Please check my Linkedin for my complete resume with updated informations. More of my work is available on https://vimeo.com/cynaptek .

Skills

Technical ArtistShadingGame DevelopmentLook DevelopmentVisual Effects

Software proficiency

3ds Max
3ds Max
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Visual Studio
Visual Studio
Unity
Unity
DaVinci Resolve
DaVinci Resolve
Render Doc
Render Doc
Vray
Vray
WebGL
WebGL
tyFlow
tyFlow
babylon.js
babylon.js

Experience

  • Co-Founder & Technical Director at Cynaptek
    Liège, Belgium
    April 2011 - March 2023

    As the co-founder and manager of Cynaptek since 2012, I've been keen on developing innovative solutions in the video game industry and also for the communication in general. Specializing in graphic rendering techniques and 3D generalist work, I am proficient in Unreal Engine 4&5, Unity, Vray, and WebGL. My achievements include:

    - Creating a unique multiplayer VR game that blends the Moba & Shooter genres, garnering positive user feedback

    - Leading and assembling teams to deliver projects with optimal workflow

    - Developing successful VR applications for the healthcare sector, increasing patient comfort and widely adopted by several hospitals

    - Producing high-quality images and animations for various sectors

    - Developing a range of web applications using PHP (Laravel), JavaScript (Vue), and WebGL (Babylonjs)

    - Staying updated in the industry with ongoing professional development

    I'm always on the lookout for new ways to streamline processes, and I believe in the power of technology to create impactful solutions.